A small game made by myself and a few friends for the 2 day long AGDS Halloween Jam 2024 made in the Unreal 5 Engine. Playing as the witch from Vanishing Act, and having successfully escaped the feds to your lakeside retreat, you are now on an eternal fishing holiday. My main contributions to this project were the bobbing of the fishing bobber, and the logic for when the player can catch a fish.

Since the mechanics of the game were quite simple, we were able to spend a lot of time coming up with the various junk items the player could fish up and fill their cauldron with. It was a fun opportunity to put a lot of inside jokes from our friend group, along with references to popular memes of the time, into a game in such a way that would only be entertaining to ourselves.

Fishyphus was created in Unreal Engine 5, and programmed using C++ and Unreal Blueprint Visual Scripting.

Fishyphus - Itch.io


Fishyphus - Github