F!#&CK Around And Find (your way) Out
Stuck in a deadly maze with a friend stuck in a locked control room, you must communicate in order to escape. The unlabelled buttons in the control room could open doors vital for your escape or activate deadly traps that will certainly spell your doom. The only way to know for sure is to f!#&ck around and find (your way) out. A 2-player networked multiplayer game for Nintendo DS, PC and VR!

Two players playing F!#&CK Around And Find (your way) Out, with one playing on DS and the other on a Steam Deck
The DS communicates with Unreal Engine via sockets, using the TCP protocol. Data about which buttons are pressed is sent from the DS to Unreal Engine, and data about the player in the maze’s health, along with any updates to the state of the game such as deaths or victories, are sent back to the DS.

The DS client for F!#&CK Around And Find (your way) Out
F!#&CK Around And Find (your way) Out was created for AGDS Spring Jam 2025, with the PC/VR version created using Unreal Engine, and the Nintendo DS version created using LibNDS and NFLib, all of which were programmed in C++.
F!#&CK Around And Find (your way) Out - Itch.io
F!#&CK Around And Find (your way) Out (DS) - Github
F!#&CK Around And Find (your way) Out (PC/VR) - Github